Warcraft Film Adaptation
Release Date, Cast, Plot, Review, Opinions
Blizzard Entertainment has created one of the biggest media franchises that exist nowadays.
The series is made of real-time strategy games, a massively multiplayer online role-playing game (MMORPG), and a digital collectible card game based on the same universe.
- Warcraft: Orcs & Humans (1994) – MS-DOS, Classic Mac OS
- Warcraft II: Tides of Darkness (1995) – MS-DOS, Classic Mac OS, Windows, Sega Saturn, PlayStation
- Beyond the Dark Portal (1996)
- The Dark Saga (1996)
- Warcraft III: Reign of Chaos (2002) – Windows, Classic Mac OS, macOS
- The Frozen Throne (2003)
- Reforged (2020)
- World of Warcraft (2004) – Microsoft Windows, macOS
- The Burning Crusade (2007)
- Wrath of the Lich King (2008)
- Cataclysm (2010)
- Mists of Pandaria (2012)
- Warlords of Draenor (2014)
- Legion (2016)
- Battle of Azeroth (2018)
- Shadowlands (2020)
- Hearthstone (2014)
As mentioned, it’s considered a media franchise because it has spawned books, novels, magazines, and a film adaptation which we’ll talk about today.
Everything About Warcraft (2016) Movie
Production, Release Date, and Reception
The Warcraft action fantasy film adaptation was directed by Duncan Jones and written by Charles Leavitt and Jones, then first announced in 2006 as a partnership between game developer Blizzard Entertainment and Legendary Pictures.
WARCRAFT (2016) Trailer
Fans of the series got an update about the film in Comic-Con 2011, where it was said that it’s still in development. It wasn’t until May 2016 when it premiered in 20 countries and then on June 10, 2016, when it was released in the United States with the help of Universal Pictures.
The firstly proposed setting was, the story of Warcraft: Orcs and Humans made in 1994, but it was dropped because it would look a lot like The Lord of the Rings.
Director Duncan Jones replied to fans about the canceled plans for a trilogy, where the overall arc would have “fulfilled Durotan’s promise to give his people a new home.” The sequel would center around Go’el (who was picked up by humans at the end of Warcraft).
The third and last film would have been about the freeing of orcs around the Eastern Kingdom and army gathering across Kalimdor and Ogrimmar.
While fans of Warcraft may never get a follow-up to 2016’s origin story film, director Duncan Jones has opened up about his canceled plans for a trilogy. In a response to a fan on Twitter, Jones discussed the potential plots for the remaining two movies.
Was the Warcraft movie a success? Why did the Warcraft movie fail?
The film’s box office and critical underperforming likely was what killed the plans. After all, the film grossed $439 million worldwide, which was less than expected. It also received a 29% rating on Rotten Tomatoes and a 32 out of 100 score in Metacritic.
Cast and Characters
|King Llane (Dominic Cooper)||Durotan (Toby Kebbel)|
|Anduin Lothar (Travis Fimmel)||Orgrim (Rob Kazinsky)|
|Lady Taria (Ruth Negga)||Blackhand (Clancy Brown)|
|Medivh (Ben Foster)||Gul’Dan (Daniel Wu)|
|Khadgar (Ben Schnetzer)||Grommash Hellscream (Terry Notary)|
|King Magni (Michael Adamthwaite)||Garona Halforcen (Paula Patton)|
Set in an alternate Warcraft universe, containing a lot of well-known characters, locations, and events, as the era of the “First War”, the Horde warlock Gul’dan wants to invade Azeroth.
Both armies of Anduin Lothar of Stormwind and Durotan of the Frostwolf clan, face destruction and extinction as the portal opens to connect the two worlds.
Review and Opinions
The lore and mythology created by Blizzard would require a lot of hours to glow on the big screen. Instead, it was the revolutionary visual technology the one who took the lead role, as well as the elegant score of Ramin Djawadi (Game of Thrones theme’s composer).
For the unfortunate fate of Warcraft, according to many fans, the textures produced with an enormous budget made the movie look cartoonish and cheesy (which I don’t deny).
Sheri Linden of The Hollywood Reporter: “Kebbell’s performance showcases the nuances of a father gripped by the no-win situation of having no home and his family in constant danger.”
A.A. Dowd of The A.V. Club: “To watch Warcraft is never to be transported but to wade through a thick morass of mythology, exposition, gaudy light-show effects, half-assed character development, and formulaic franchise groundwork.”